GUILTY GEAR X V1.000 2000.03.27 Dreamcast prototype
The story :
Guilty Gear X is a fighting game released in July 2000 developed by Arc System Works and published by Sammy Studios . It was first released on Naomi, then ported to Dreamcast.
The title remained a Japanese exclusive, until the PlayStation 2 port.
There is one Gear (a biological weapon) left on Earth and the government has a nice package for whoever eliminates it. 14 volunteers present themselves, all very different in their fighting style. These are quite varied, both in terms of their look and in terms of their way of fighting.
16 Track instead of 38.
Music is not present during the opening scene. It also changes from that known throughout the game.
The intro is not the same.
The title menu is on a blue background and differs from that of the final version.
"Normal" mode should be "Arcade" mode.
In demo mode, by pressing "A", numbers and letters appear which could correspond to "Ranking".
In the play mode selection menu, the "Recording" and the Homepage "do not yet exist.
The option mode is incomplete. It only seems to work when you get to the title menu the first time.
In the character selection menu, the "Count" icon is placed at the top left and not at the bottom left. A die option is present, the "SLE mode xxxxx". I don't know what it is. The 16 fighters are directly playable. An "R" replaces the "?" for the random choice of the character.
In play, there is no "Press Start" to bring in player number two.
Still in play, the "1 Pl" icon on the health bar is not there.
In game, scoring is not implemented.
By tapping the opponent, a score appears. Emblems also appear, more or less large, during hits.
This build remains mysterious. The game has been ported, I believe, to Dreamcast since the Naomi version. The Naomi version is nothing like this prototype.
There is an Atomisvawe version called "Guilty Gear X 1.5" . I thought of a build between the DC version and Atomisvawe. The game on this arcade system is also totally different.
I really invite you to analyze the files of this Beta in detail. I look forward to your feedback. I don't have the skills to do it.
Edit (thanks to "ぽ め" on twitter) : The Dreamcast and Naomi versions were probably developed in parallel, almost at the same time.
This build of March 27, 2000 would correspond to the Naomi version presented at the "AOU2000 Amusement Expo" which took place on February 25, 2000. The marketing of Guilty Gear X Naomi started in July 2000. The launch of the game on Dreamcast was on the 14th. December 2000.
"稼 働" is a term used only in the arcade version
You can download it below: