Capcom Vs Snk Millenium Fight 2000 (07.17.2000 prototype)
The announcement of Capcom vs. SNK: Millenium Fight 2000 was , at the time, the effect of a small tidal wave in the closed community of beat 'em up. Imagining the biggest names of the two enemy companies screwing up each other was a bit like finally determining which Superman or Hulk was stronger.
It was developed by Production Studio 1 and published by Capcom on Naomi in 2000 . It will appear on the Dreamcast the same year. He proposes to pit the characters of Capcom and SNK against each other
Capcom vs. SNK: Millenium Fight 2000 is a two-dimensional beat them up that offers several distinct game modes: the Arcade promises you a single player mode faithful to the original version, the Pair Match is a variant where you can not take as teams of two fighters, the VS. allows two players to challenge each other and Training allows, as you might expect, to train.
In all, twenty-eight combatants are available to you, fourteen for each of the camps. To these are added five bosses and secret characters. You need to build a team that can consist of one to four fighters.
The particularities of this prototype:
The build is mentioned as American however the language is still Japanese.
The date, time and year of the prototype are displayed on the title screen.
It is possible to try out only Arcade Mode, Vs Mode and Training Mode. Everything else is locked.
In Arcade mode, after 5 stages, the game ends without a boss fight, and the COMING SOON screen appears.
For characters, some attacks, like special moves, are judged differently. Some special moves have different commands. Some special moves look the same, but perform differently.
Some parts of the game do not display or behave correctly, most likely minor bugs or parts in the process of being tweaked.
Thanks to ぽ めfor his expertise on this prototype